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- Effect: The tree might still jump slightly when expanding/collapsing nodes, just for the time it repaints.
- Cause: It is likely that there is some scroll position hack in connectors that we should assert how useful it is.
- FOUND! line 138 in
TableConnector
:getWidget().updateFirstVisibleAndScrollIfNeeded(uidl);
- was introduced with partial updates, see http://dev.vaadin.com/ticket/6722
- it seems it can be removed, at least provided lazy loading is turned off.
- It is It is even documented in
VScrollTable
as/** For internal use only. May be removed or replaced in the future. */
- as well as all other methods originating from legacy updateFromUIDL mechanism.
- as well as all other methods originating from legacy updateFromUIDL mechanism.
- FOUND! line 138 in
- Fix: Patch
TableConnector
to remove the call orVScrollTable
to remove the body of that method.
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